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Can a Tablet Game That Boosts Kindergarten Phonics Advance 1st Grade Reading? (Record no. 45741)

MARC details
000 -LEADER
fixed length control field 02232nam a22002057a 4500
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20240508055423.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 240508b |||||||| |||| 00| 0 eng d
022 ## - INTERNATIONAL STANDARD SERIAL NUMBER
ISSN 0022-0973
100 ## - MAIN ENTRY--AUTHOR NAME
Personal name Watkins, Cassandra Potier
245 ## - TITLE STATEMENT
Title Can a Tablet Game That Boosts Kindergarten Phonics Advance 1st Grade Reading?
Remainder of title (Journal Article)
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication Philadelphia, USA
Name of publisher : Taylor and Francis Group and Routledge
Year of publication ,March 2024
300 ## - PHYSICAL DESCRIPTION
Number of Pages 32-55p.
440 ## - SERIES STATEMENT/ADDED ENTRY--TITLE
Title The Journal of Experimental Education
Volume number/sequential designation Volume 92: Number 1, 2024
500 ## - GENERAL NOTE
General note ***______{For Hard Copy, Please visit Library.}________***<br/><br/>
520 ## - SUMMARY, ETC.
Summary, etc Abstract: We report the effectiveness of using the tablet-game Kalulu Phonics immediately after intervention in kindergarten and on national evaluations the year after. In a previous intervention testing the software with 1st graders, fluency and comprehension were boosted, but only when used in concert with reading instruction at the start of the year. Here, we asked whether a similar intervention would be more efficient if it started a year earlier, in kindergarten. Forty classes (1092 = children) were randomized into playing Kalulu Phonics or the matched Kalulu Numbers control game for the first half of the year, with reversed assignments in the second half. Ten non-randomized business-as-usual classes also participated. In a cross-over effect, children who used the phonics version improved in letter naming, grapheme-phoneme correspondence (GPC) matching and fluency. Students with the number version improved in number knowledge. In a longitudinal follow-up, all intervention participants maintained an advantage in phoneme awareness and GPC matching at the start of 1st grade, but this advantage failed to translate into school literacy gains by mid-year. No longitudinal benefits were found for numbers. Our results support using tablet-based aids in spurring early reading skills but question the possibility that a short-term intervention may address the challenges of long-term educational goals.
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term Game software| kindergarten| longitudinal| phonics| reading
700 ## - ADDED ENTRY--PERSONAL NAME
Personal name Dehaene, Stanislas
856 ## - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier https://doi.org/10.1080/00220973.2023.2173129
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type Periodicals
Holdings
Lost status Damaged status Home library Current library Date acquired Koha item type
    RIE BPL Library RIE BPL Library 08.05.2024 Periodicals

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