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Role-play experience’s effect on students’ 21st century skills propensity (Journal Article) (Record no. 44517)

MARC details
000 -LEADER
fixed length control field 01804nam a22002417a 4500
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20231020094324.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 231019b ||||| |||| 00| 0 eng d
022 ## - INTERNATIONAL STANDARD SERIAL NUMBER
ISSN 0022-0671
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 370
100 ## - MAIN ENTRY--AUTHOR NAME
Personal name Isabella Aura et al....
245 ## - TITLE STATEMENT
Title Role-play experience’s effect on students’ 21st century skills propensity (Journal Article)
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication USA
Name of publisher : Taylor and Francis Group
Year of publication ,2023
300 ## - PHYSICAL DESCRIPTION
Number of Pages 159-170 p
440 ## - SERIES STATEMENT/ADDED ENTRY--TITLE
Title The Journal of Educational Research ,
Volume number/sequential designation Volume 116, 2023 - Issue 3
520 ## - SUMMARY, ETC.
Summary, etc This study examines the effects of a role-play-based pedagogical method in Finland on the twenty-first century skills propensity among 6th graders (12-year-olds). The approach entails a simulation of a society in a gamified learning environment as part of their formal education. Structural Equation Modeling was employed to analyze the students’ (N = 253) self-reported effects of role-play experience on pre-and post-scores of twenty-first century skills propensity. The results show a statistically significant positive relation between holistic role-play experience and twenty-first century skills propensity, however, closer exploration reveals only few key associations, which perhaps illustrates the complex nature of both role-playing and the framework of twenty-first century learning. However, the broader positive view demonstrates the potential of one meaningful playful day for the skill and attitude development of young students as part of a formal curriculum.<br/><br/><br/>***______{For Hard Copy, Please visit Library.}________***
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term Edu-larp
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term gamification
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term learning environment
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term role-play
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term 21st century skills
856 ## - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier https://doi.org/10.1080/00220671.2023.2227596
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type Periodicals
Holdings
Lost status Damaged status Home library Current library Date acquired Full call number Koha item type
    RIE BPL Library RIE BPL Library 19.10.2023 370 Periodicals

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